![]() ![]() In this article we will learn how to do the first transition and there will be a follow up article showing you how to make the other two transitions. We will be learning how to do 3 room transitions starting off easy and each one just getting a tiny bit more complex. For the last few months I have been obsessing over using surfaces and how they can be used to do masking, lighting, outlines, shadows, and countless other powerful graphical features. So in this post I’m going to showcase surfaces in GameMaker as it is one of the many features I feel doesn’t get the attention it should. When Shaun Spalding approached me to write a guest blog article I knew I wanted to do something at an intermediate level to help those who have got the basics down and understand how GML works. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |